const GskQuadVertex *vertex_data)
{
const float scale = ops_get_scale (builder);
+ const int surface_width = ceilf (node->bounds.size.width) * scale;
+ const int surface_height = ceilf (node->bounds.size.height) * scale;
cairo_surface_t *surface;
cairo_t *cr;
int texture_id;
+ if (surface_width <= 0 ||
+ surface_height <= 0)
+ return;
+
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
- ceilf (node->bounds.size.width) * scale,
- ceilf (node->bounds.size.height) * scale);
+ surface_width,
+ surface_height);
cairo_surface_set_device_scale (surface, scale, scale);
cr = cairo_create (surface);
/* Upload the Cairo surface to a GL texture */
texture_id = gsk_gl_driver_create_texture (self->gl_driver,
- cairo_image_surface_get_width (surface),
- cairo_image_surface_get_height (surface));
+ surface_width,
+ surface_height);
gsk_gl_driver_bind_source_texture (self->gl_driver, texture_id);
gsk_gl_driver_init_texture_with_surface (self->gl_driver,